CASE STUDY · THE WARP GATE · COLUMBUS, OHIO
A CARD
SHOP BUILT
FOR EVERYONE
When The Warp Gate moved into a space three times its size, it needed a brand big enough to fill it. I built a wordmark you can read from the road, a mural that anchors the gaming floor, a cast of characters for playmats, tokens, and merch, and a convention booth that keeps growing.
Project Snapshot
7+ CONS IN 2026
Star City Games, ComicCon, MagicCon and More.
Client: The Warp Gate
Location: Columbus, OH
Years: 2024 - Current
Role: Illustrator, Muralist, & Designer
Services: Brand Refresh · Mural · Merch & Collectibles · Convention Booth
THE STOREFRONT:
BEFORE & AFTER
Steve Parello started The Warp Gate in his basement in 2020 and moved into a Westerville strip mall that November. By 2024, the community had outgrown the space, and the move to Columbus was the moment to give the shop a brand that matched it.
BEFORE · WESTERVILLE, OHIO
AFTER · KENNY CENTRE, COLUMBUS
WHAT WE MADE
A WORDMARK YOU CAN SEE FROM THE ROAD
The Warp Gate’s original logo was trying to do too much. It was overly complex, buried under image effects, hard to read, and never set up to scale or print. The move into a shopping center off Kenny Road raised the stakes. The new sign had one job: get noticed by people driving past who’d never heard of the shop.
I hand-drew a new wordmark in teal, green, and hot pink, bold enough to read from a moving car and loud enough to stand out from the stores around it. It’s clean and flat, so it holds up just as well on the sign out front as it does on a sticker or a game token. After dark, the lit-up mural inside shows through the front windows, so the whole storefront glows from the parking lot.
THE WALL THAT
STARTED A WORLD
The new space was three times bigger than the old one, and a room that size can feel empty fast. So I gave it a centerpiece: an 8 by 40 foot mural stretched across the back wall, right above the gaming room floor.
Over about two weeks, I painted the mural introducing The Warp Gate’s world in the same neon green, hot pink, and teal as the new wordmark. It ties the room to the sign outside, and everything that came next grew out of this wall.
BUILDING OUT
THE UNIVERSE
The dragon and the demon didn't stay on the wall. Along with a goddess and a cosmic deity, they became a cast of four, one for each seat in a Commander pod, the standard four-player game. Each character is drawn in its own style, so players with very different tastes can each find the one that feels like theirs, while all four clearly belong to the same world. That was the heart of the rebrand: a shop where everyone feels like they belong at the table.
The cast now lives on playmats, game tokens, stickers, standees, tees, and hoodies. Each playmat tells its own character's story, and Steve has been building out the names and backstory of The Warp Gate's fantasy world around them.
A BOOTH BUILT
TO GROW
The Warp Gate's first convention setup was two six-foot tables. Instead of designing one booth and starting over each time they grew, I built it as a kit: banners, large-format panels, and signage that add on piece by piece.
Each year the kit got bigger, until it became a full 360-degree island on the show floor. This year it traveled to seven Star City Games conventions, and it still looks like the same shop people visit in Columbus.
MORE PROJECTS
Another booth that scaled: from two six-foot tables to a full 360-degree island at comic cons.
A Jack and the Beanstalk mural for the children's area of a historic Carnegie library.
CREATING A
THIRD SPACE?
Every project starts with a free 45-minute Forge Session. Tell me what's coming up, and I'll reply within two business days.

